‘Dishonored: Death of the Outsider’ honors previous installments

“Death of the Outsider” follows Billie Lurk on a path of redemption and offers a fitting end to the current “Dishonored” story arc.

The “Dishonored” franchise is a First-Person Action/Adventure game series that takes place in the Empire of the Isles, a fictitious land in the 1800s in the midst of the industrial revolution, with folklore strongly connected to the Void and the Outsider.

The Void is an alternate dimension in the “Dishonored” universe, and the Outsider is the resident divine entity that represents it.

In the first “Dishonored,” players took up the mantle of Royal Protector, Corvo Attano, to rescue Emily Kaldwin and avenge her mother, Empress Jessamine Kaldwin, who was assassinated by Daud. Sometime before the first game, the Outsider gave Daud his “mark.”

dishonored emblemThe mark of the Outsider gives those who possess it access to a set of supernatural powers. In the first game, Corvo is given the mark. This gives him access to powers such as “Slow Time,” which gives players the ability to slow time for a short duration, and “Blink,” which gives players the ability to perform short-distance teleportation.

“Dishonored: Death of the Outsider” takes place around the same time as “Dishonored 2,” about 15 years after the events of the first game. In “Death of the Outsider,” players are cast as Billie Lurk, an assassin trained by Daud.

Billie is voiced by Rosario Dawson, who perfectly narrates players through the game. At this point, Daud is old and has been kept against his will by a cult of Overseers calling themselves the Eyeless.

Billie rescues Daud, and he basically tells her all of the treachery in the world would be gone if the Outsider was killed.

Billie sets out to find the Void blade that can kill the Outsider, when he appears and gives her back the powers she used to have access to when training under Daud. These powers consist of Foresight, Displace, Semblance, and Void Strike.

When the player uses Foresight, time pauses and you’re able to move outside of Billie’s body to scout out the area, as well as to mark enemies and valuable items.

Displace is similar to Blink, and it gives Billie the ability to teleport a short distance.

Semblance is a quite interesting power that gives Billie the ability to take someone’s face – as long as you haven’t already killed them – and walk past guards without being noticed.


Void Strike allows you to push foes away from you or assassinate them if they’re caught by surprise.

In the “Dishonored” games, the protagonist uses powers on their left hand and a medium-length blade in the right hand. The player can use the blade to parry with guards or catch them by surprise for a sweet assassination.

Sneaking around and assassinating enemies is one my favorite ways to play “Dishonored.” You can go to the highest point around and jump down and assassinate the person below you, or you can Displace yourself over an enemy and fall on top of them and assassinate them.

Assassinations are even more rewarding when strung together with other gear or gadgets. Billie has a Voltaic Gun strapped to her wrist which shoots a range of lethal and non-lethal bolts.

There are Hyperbaric Grenades that provide a non-lethal blast of compressed air, along with Hook Mines that draw enemies to it. They can be used to hide a body or subdue an enemy.

As much fun as it is, you don’t have to play the game by sneaking around and assassinating people and hiding bodies. Fighting guards, overseers, or witches face to face is also quite fun when you get tired of sneaking, or when you get accidentally caught sneaking and have to fight your way out.

One time, I encountered a group of witches in a corridor area, and it was the perfect setting for me to counter all of their strikes and kill them. The animation that was performed on most of them severed their torso from their legs. As brutal and terrible as this is, it is in fact a game. I couldn’t help but be hysterical when I realized that I was just standing over five or six severed bodies. It was so terrible that it was hilarious.

For as much as “Dishonored: Death of the Outsider” feels like an add-on or DLC (Downloadable Content), I am surprised by how different the animations for killing people are. There are similarities to the kills from the first two games, but they are in fact different, which I appreciate quite a bit.

One of the only things I would say this game is lacking is a power similar to Slow Time from the first two games. Slow time is great for stringing kills together, although Billie still has a capable enough arsenal to enjoy the game.

“Death of the Outsider” is about as fun as “Dishonored 2,” but not near as fun or memorable as the first game. I give “Dishonored: Death of the Outsider” a 7 out of 10.


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